The next three „cardworks“ from Patrick. We hope you like them. The Forest Beast is a calm and peaceful creature, regenerating and balancing, the Rotting Corpse is disposable, if needed and the Shadow Spider blocks your opponents move. More Info coming soon…
New Artworks for Tome of Calling
The new artworks for Tome of Calling this week are the Dragon Devourer, the Death Moray and the Beast. We hope you enjoy it. Share it via Facebook or Twitter to spread the word! 🙂
Edit: The Dragon Devourer does just that – it can swallow any dragon whole. The Death Moray can bring back life to the just fallen and the Beast challenges everyone for battle.
First Tome of Calling Page online
Hello Gamers,
today we want to give you a glimpse at our newest addition to our Soylent Games website. Tome of Calling, a fast playing, easy to learn fantasy card game. We will fill up the website over the coming weeks. Enjoy and spread the word if you like what you see. 🙂
Cheers!
Edit: The cards above are the Death Monkey, Faceless Horror and Dragon Hatchling. The Death Monkey kills by screaming an opponents true name, the Faceless Horror looks into the deepest fears of any mage and the Dragon Hatchling can tip the power on the battlefield by growing up.
The first four of eight pilots
New Artwork: Trickster
Concept Art: Trickster
So, holiday is over. 🙂 We are working again and while the ingame video is in the making, we thought we shorten waiting time by another nice concept art from Patrick. This time it features „Trickster“ – a pilot.
Eric “Trickster“ Smittie, now that is a smart guy. You can see it in his eyes or better his one good eye. The other he lost at a high stakes game at some table somewhere. Or was it when his weapon backfired? No, wait it was his own doing, he just likes the new eye better. Whatever the real story may be only Trickster will ever now. Maybe he told you the truth at some point, but you’ll be never able to tell. The only thing you should concern yourself with is, if he is on your side of a fight.
Showroom now available!
Merry Christmas pilots! As a gift we now give you our: Showroom! We worked hard to bring you this glimpse at our ever expanding universe and game. So we really hope you enjoy the mood and spread the word!
… and a Happy New Year to all of you!
(Note: to view the showcase, you may need to install the Unity3d web player)
Endway Station
Hi pilots,
we are working hard for the upcoming showcase of the game. A few days ago we presented the concept art of a space station. Meanwhile we turned it into a full 3D model viewable in the game engine! It will be your starting point for battles to come.
So enjoy, stay tuned for our upcoming in-engine-showcase and as always: Keep spreading the word!
Endway Station
Deep in the Mayok Nebula lies Endway Station. Only the foolhardy or the most deadly pilots find their way to this outpost of humanity. Rich asteroid fields and deadly pirates wait at every corner and Butch and his wife Emily welcome brave fighter pilots at the last outpost before the Void!
Spacestation Concept
Spread the word…
Welcome pilots,
for those of you that do not know Interstellar Mayhem (IM) yet, we want to give a short overview what it is all about:
IM originally is a board game, developed by Soylent Games. The original author Alexander Ommer is highly involved in the developing of the new digital version as well as Berlin based studio ZombieFood. While there will be a classic board game mode, we want IM to be much more than a simple digital version of it… (read more…)